Ariel's "Who's Hoot?"

THE MAGES

EMILY FLETCHER

Age: 13 years old

Magical talent: Healer

Jewel: Rainbow healing jewel worn on silver bracelet.

Appearance: Auburn/red curly hair. Hazel eyes. Warm, friendly smile.

Personality: Easygoing. Loves animals. Helpful. Peacemaker.

Bonded animals: As a healer, Emily has a connection with all animals, but shares a special bond with Ozzie, Ariel, and Phel.

Screen name: docdoolittle

Skills: Healing. Highly empathic. ESP.

Facts: Moved from Colorado to Stonehill. Parents divorced. Helps veterinarian mom at Stonehill Animal Hospital, converted an old barn into the Pet Palace. Plays flute.

Background: Emily has a natural affinity for animals, having grown up around critters all her life. Her single mom is a veterinarian. She has learned to be fairly self?sufficient, due to her mom frequently being called out on emergencies, but she's confident in her mother's love and support. She is new to town, having just moved to Stonehill when her mother bought the animal hospital from a retiring veterinarian. Emily misses her old life and friends in Colorado. With a new home, new school, and newly divorced parents, Emily is lonely, and takes refuge with the animals at her mother's vet clinic.

Emily finds a rainbow jewel that helps focus her healing magic. Her strong musical abilities also help focus magic. Her affinity for animals will also manifest itself in a special way: in addition to the ability to communicate with magical animals, the magic will enhance Emily's ability to sense the feelings and intentions of non-magical animals, and to communicate with them.

Her magic will play an important part in healing the sick animals that are arriving from Aldenmor.

Although technically not a real animal, the ferret, Ozzie, has become Emily's self-appointed protector and best animal buddy.

OZYMANDIUS "OZZIE"

Magic: Unknown

Jewel: None yet

Appearance: Gold ferret with dark mask and tail.

Personality: Loves food. Caring. Blustery with a heart of gold. Loyal to the mages.

Bonded animals: Himself

Screen name: fuzzy1

Skills: Telepathic communication with the mages. Very good communicator. Motivator. Makes excellent chocolate chip pancakes.

Facts: Is actually an elf. Fairimentals sent him to earth disguised as a ferret to find three mages. Grew up on Aldenmor in the village of Farthingdale.

Background: Ozzie is an elf sent to Earth disguised in the body of a ferret to find three mages. He is proud and confident and thinks he can handle anything, until he meets three teenage girls. His mission: help the girls to become magic users. Ozzie is easily flustered and over excitable. Being stuck in a ferret's body was not his idea and he is NOT particularly pleased about it. He knows very little about the Dark Sorceress and her background-only that she's evil and will stop at nothing to gain power. Ozzie's dream is to one day return to his elf body but he would have to return to Aldenmor and give up the mage quest and he's not ready to do that.
Ozzie is definitely special. The Fairimentals chose him, but the true nature of his magic is a mystery.

ADRIANE CHARDAY

Age: 13 years old

Magic: Warrior

Jewel: Golden wolf paw worn on black bracelet.

Appearance: Black eyes. Long straight black hair. Tall. Thin. Native American/French.

Personality: Tends to be a loner. Tough, no nonsense. Nature lover. Strong opinions. Strong willed. Loyal.

Bonded Animals: Stormbringer the mistwolf

Screen name: guitargirl

Skills: Physical. Athletic. Stealth. The power to see and hear through Storm's eyes and ears.

Facts: Prefers black/dark colors. Plays a red Fender guitar. Lives on the Ravenswood Preserve near the Manor house with grandmother. Loves to run with Storm.

Background: Adriane lives with her Native American grandmother at the Ravenswood Preserve, while her artist parents travel the world. Adriane is perceived as the weird girl, always in black. She's a loner, more at home hiking in the woods than hanging out in a mall. She feels she'll never fit in or be special, and secretly this bothers her.
Adriane wears a wolf stone, a golden paw-shaped jewel. She is very protective of her magic - the last person she wants to share it with is Kara. Her magical abilities manifest themselves in the ways of nature and of physical things: strength, manipulating growing things (causing a tree branch to move) or enabling her to jump higher or run faster than normal. She seems to communicate with nature itself, feeling things around her that others cannot hear or see.
Adriane has an extremely strong bond with Stormbringer, a mistwolf. Stormbringer teaches her the ways of a warrior.

STORMBRINGER

Species: Mistwolf

Magic: Turns into mist. Communicates telepathically with mages. Can shield others in her invisible mist.

Appearance: Powerful mistwolf with silver fur that fades to white. Golden eyes rimmed in charcoal.

Personality: Loyal. Fierce. Selfless.

Facts: Bonded to Adriane but loves all the mages.

Background: A magical mistwolf that has become best friends with Adriane. Storm is a shapeshifter, able to change to shadowy fog and clouds. Storm's bloodline goes back thousands of years, enabling her to tap into memories and visions of the past. Noble, courageous and true of heart, Storm is a true warrior. But unlike most mistwolves, Storm has developed a sense of humor and is not above practical jokes - especially with Ozzie, who occasionally resembles a tasty treat to carnivores.

KARA DAVIES

Age: 13 years old

Magic: Blazing Star

Jewel: None yet

Appearance: Long blond hair. Sparkling blue eyes. Dazzling smile.

Personality: Popular. Charming. Confident. Strong willed. Funny. Fashion savvy. Diplomatic.

Bonded animals: Lyra, winged cat; five dragonflies, but has a special bond with Goldie.

Screen name: kstar

Skills: Amplifies other's magical powers with her touch. Novice Spellsinger. Power shopper. Attracts magical animals who love to bask in her glow.

Facts: Mayor's daughter. Brother named Kyle. Loves pink.

Background: Kara is rich, blonde, beautiful, and spoiled, the daughter of the town mayor and a hotshot lawyer who shower her with anything she wants. Kara is a social magnet and everyone seems to like her. Although she is constantly at odds with Adriane, Emily always steps in as peacemaker.
Kara is frustratingly-to her and to the others-clumsy at making magic work. But her magical talent is totally unique: she's a magnet for magic, and a natural magic amplifier. The magic likes her, and always works better when she is around. Through the magic, Kara will learn that you don't always have to be a star in order to shine, and that being a team player can have greater rewards than winning alone. Kara has no affinity for animals although she proudly considers herself a stuffed animal activist. When a magical cat, Lyra, picks her out as someone special, everyone is surprised-not the least herself, since she has never had a pet and would never have expected to care so much for an animal.

LYRA

Species: Flying cat

Magic: Speaks telepathically. Magical wings. Highly empathic.

Bonded: Kara.

Appearance: Large gold cat with black spots. Green gold eyes. Iridescent golden wings visible only to those in tune with magic.

Personality: Fierce. Protective. Fighter. Since bonding with Kara, has developed a keen wit.

Facts: Was a prisoner in the Dark Sorceress' dungeon. First magical animal that Emily healed.

Background: A magical winged leopard who was brought to the animal hospital badly burned by Black Fire. Lyra is dignified and very smart. She is extremely intuitive and can sense things no one else can. Lyra will help Kara become more sensitive to her magic as well as to others. Only mages can see Lyra's beautiful, magical wings.

PALADINS

STARFIRE

Fire stallion

Magic: Elemental fire.

Appearance: Red and gold stallion made out of pure fire magic.

Personality: Loyal. Strong. Powerful.

Facts: Was created by the Goblin sorcerer Tangoo. Kara gave him all her memories when they bonded.

VILLAINS

THE DARK SORCERESS

Magical Talent: Magic Master

Appearance: Alabaster skin, green reptilian eyes, white blond hair with silver streaks, red lips, vampire teeth. Retracting silver claws.

Magic: Instead of bonding with animals, the sorceress steals their magic and absorbs it herself.

Personality: Greedy. Cruel. Manipulative.

Skills: Magic Master. Scrying pool. Creation of huge crystals. Creator of Black Fire. Dream Caster.

Facts: Destroyed an ancient forest of Aldenmor while building her crystals, creating the barren and toxic desert known as the Shadowlands.

Background: With her slitted animal eyes and vampire teeth, the sorceress is half human, half animal, and all evil. Her greed for magic is insatiable. The sorceress has been stealing magic from the animals of Aldenmor and storing it in giant crystals. Her failed experiments created the poisonous Black Fire that has left her world sick and dying. Having drained nearly all of Aldenmor's magic, she is searching for a legendary place, the home of all magic: Avalon. The mages have been chosen to stop her and find Avalon first, but nothing will stand in the sorceress's way.

MANTICORE

Species: Demon class

Appearance: Lower body of a lion, upper body of a great ape with huge wings, long claws, and red glowing eyes. Smells rotten.

Personality: Vicious. Bloodthirsty.

Magic: Takes magic from others. Tracks magic.

Facts: Works for the Dark Sorceress.

SPIDER WITCH

Appearance: Half human / half spider. Hides her monstrous spider body with heavy cloak. Faceted yellow insect eyes.

Magic: Elemental magic master. Weaves elemental magic into powerful tapestries, an ancient form of spell casting. Wears a blood red jewel on a silver ring.

Personality: Ambitious. Calculating. Dangerous. Lethal.

Facts: Became permanently locked in half transformation when experimenting with elemental magic. Her lair is hidden in the Fairy Realms. Her goal is to reweave the magic web into a pattern of magic she can control.

TANGOO

Appearance: Tall thin goblin with pale green skin, long black hair and beard.

Magic: Sorcerer. Created the Firemental stallion, Starfire.

Personality: Selfish. Manipulative. Ambitious.

Facts: Served as the Goblin Court Sorcerer. Helped Dark Sorceress and the Spider Witch escape from the Otherworlds. Now trapped in the Otherworlds - for the time being.

OTHER CHARACTERS:
HUMANS

DR. CAROLYN FLETCHER

Appearance: Tall, thin, red hair worn short

Personality: Caring. Works a lot. Loves all animals.

Facts: Emily's mom. Recently divorced. Moved to Stonehill to set up veterinarian practice. Loves to feed Ozzie lasagna.

NAKODA/GRAN

Appearance: Long white braid. Lots of turquoise and silver jewelry. Native American

Personality: Spiritual. Supportive. Nature lover. Gives good advice. Understanding.

Magic: Has some knowledge of spirit world and magic.

Facts: Adriane's grandmother. Caretaker of Ravenswood Preserve. Drives beat-up old pickup.

MAYOR DAVIES

Appearance: Tall. Distinguished. Brown hair with grey streaks.

Personality: Diplomatic. Indulgent.

Facts: Kara's dad. Mayor of Stonehill. Spoils Kara.

MRS. DAVIES

Appearance: Sophisticated. Stylish. Beautiful. Blonde.

Personality: Workaholic.

Facts: Kara's mom. Lawyer.

BEASLEY WINDOR

Appearance: Medium build. Brown hair. Beady eyes

Personality: Suspicious. Self-righteous. Determined. Busybody.

Facts: Stonehill Town Council. Wants to bulldoze Ravenswood Preserve and build a shopping mall and country club.

HENRY GARDENER

Appearance: Long gray hair, blue eyes, small round glasses

Personality: Elusive, mysterious, kindly

Magic: Wizard

Facts: Missing owner of Ravenswood. Expert with crystals and jewelcrafting.

SIERRA SANCHEZ

Appearance: Teenage girl with short, dark brown hair, and dark eyes.

Personality: Knows everything about horses, friendly, helpful

Magic: Wears a turquoise pendant passed down through her family.

Seems to be tied to earth magic.

Screenname: desertrose

Facts: Helps her uncle, Texas Slim, run the Happy Trails Horse Ranch in New Mexico. Rides a brown and white paint pony, Apache. The first "outsider" to discover the mages' secret.

DAVID FLETCHER

Appearance: Hazel eyes, curly auburn hair, handsome.

Personality: Loves music.

Facts: Emily's dad. Scientist. Amateur saxophonist.

VERONICA MORRISON FLETCHER

Appearance: Dark hair, beautiful, always looks perfect.

Personality: Fashionable, cultured, urban.

Facts: Emily's new step mom. Curator of international art galleries.

THE TEENS

TIFFANY BARRON

Appearance: Wavy blond hair.

Personality: Popular. Stylish.

Screenname: beachbunny

Facts: Kara's friend. Helps her mom with catering.

HEATHER WILSON

Appearance: Long red hair.

Personality: Outgoing. Brassy.

Screenname: credhead

Facts: Kara's friend. Excellent singer.

MOLLY REILLY

Appearance: Short dark hair.

Personality: Follows the group. Friendly.

Screenname: goodgollymolly

Facts: Kara's friend. First of the gang to help Kara out at Ravenswood. Takes dance lessons.

RAE WINDOR

Appearance: Frizzy brown hair, beady eyes.

Personality: Chatterbox. Insensitive. Annoying. Snoopy tattletale.

Facts: Mrs. Windor's niece. Plays flute in the school band.

KYLE DAVIES

Appearance: Tall. Sandy hair.

Personality: Fun loving. Practical joker.

Facts: Kara's brother.

JOEY MICETTI

Appearance: Wavy black hair. Cute.

Personality: Fun. Playful. Helpful.

Facts: Kyle's friend. Likes Adriane. Likes mechanics and computers.

MARCUS WALLACE

Appearance: Tall. Curly light hair.

Personality: Nice but clueless.

Facts: Kyle's friend.

ADAM JASON BROWN

Appearance: Medium height. Short dark hair.

Personality: Easygoing. One of the group.

Facts: Kyle's friend. Writes songs.

MAGICAL ANIMALS OF RAVENSWOOD

ARIEL (Owl)

Appearance: Snow white with turquoise, lavender and gold running through her wings. Sea blue eyes.

Magic: Speaks telepathically and out loud.

Personality: Helpful.

Facts: Healed by Emily after being infected with Black Fire. Shares special bond with Emily. One of the stars of the Ravenswood Wildlife Preserve tours.

RONIF (Quiffle)

Appearance: Silver white duck with flexible silver bill.

Personality: Knowledgeable. Helpful.

Magic: Supports the mages.

Facts: Helps out at Ravenswood Manor. Rasha's mate. Leader of the quiffles.

RASHA (Quiffle)

Appearance: Silver white duck with flexible silver bill.

Personality: Knowledgeable. Helpful.

Magic: Supports the mages.

Facts: Lives at Ravenswood Manor. Ronif's mate.

BALTHAZAR (Pegasus)

Appearance: Pony with colorful wings.

Magic: Supports the mages.

Personality: Knowledgeable. Helpful.

Facts: Lives at Ravenswood. Helps keep an eye on the mages and the preserve. Studies myths and legends.

EDDIE (Brimbee)

Appearance: Big blue rabbit with iridescent dark blue spots

Magic: Supports the mages.

Personality: Feisty. Playful.

Facts: Lives at Ravenswood.

ROMMEL (Wommel)

Koala-like bear with big round eyes.

JEERAN

Deer with long ears, purple eyes and green stripes. Herdbeasts from the hills of the Moorgroves.

POOXIM

Fox-like creature with a singsong voice.

PET PALACE CLIENTS

JELLYBEAN

Dalmatian

PUMPKIN

Little white poodle

BISCUIT

Golden retriever

MUFFIN

Terrier

RANGER

Shepherd mix

MAURICE

Persian cat with green eyes

SCOOTER

Beagle

THE FAIRY REALMS

PRINCE LORREN "THE FOREST PRINCE"

Appearance: Cute goblin teen with green skin, pale green eyes, green tinged black hair.

Personality: Charming, brave, athletic, witty.

Magic: Bonded with a goblin bat.

Facts: Secretly the Forest Prince, a mysterious masked stranger who helps give magic to all who need it. Member of the Fairy Underground, a secret group that helps keep the Fairy Realms safe from evil creatures.

TASHA

Appearance: Goblin teen girl. Green skin, midnight black hair.

Personality: Intelligent, resourceful, creative.

Magic: Invents unusual magical devices. Knowledgeable in magic and science.

Facts: Goblin Court Sorceress. Was Tangoo's assistant. Lorren's childhood friend.

FAIRY QUEEN LUCINDA

Appearance: Beautiful, deep green eyes, flowing silver hair.

Personality: Loving, wise.

Magic: Blazing Star.

Facts: Kara's relative and greatest of all fairy queens. Wore the unicorn jewel before it became Kara's. Has iridescent wings. Locked in the astral planes.

FAIRY QUEEN SELINDA

Appearance: Tall and delicate with flowing honey colored hair, violet eyes, and wings with sparkling rainbow swirls.

Personality: Noble, peacemaker.

Magic: Earth.

Facts: Distant relative of Kara's. Received a red elemental rose from Kara.

FAIRY KING ORIEL

Appearance: Tall.

Personality: Stately, brave, natural leader.

Magic: Water.

GOBLIN QUEEN RAELDA

Appearance: Stout, green skin.

Personality: Opinionated, caring, strong willed, fiery temper.

Magic: Fire.

Facts: Lorren's mother. Fair ruler of her kingdom. Determined to show not all goblins are evil. Received the sun stone fire talisman from Kara.

GOBLIN KING VORAXX

Appearance: Green skin.

Personality: Gruff but fair.

Magic: Fire.

Facts: Lorren's father.

DWARF QUEEN PRAXIA

Appearance: Stout.

Personality: Pragmatic.

Magic: Earth.

Facts: Received the Heart of the Mountain earth elemental talisman from Kara.

DWARF KING ROLOK

Appearance: Long braided beard.

Personality: Loud. Gruff.

Magic: Earth.

TROLL QUEEN GRETHAL

Appearance: Big.

Personality: Brusque.

Magic: Water.

Facts: Received purple bunny slippers, water magic talismans from Kara.

TROLL KING RAGNAR

Appearance: Thick gray skin, dark brown hair, moss green eyes. Wears leather armor.

Personality: Intimidating.

Magic: Earth.

ELF QUEEN ELARA

Appearance: Brown eyes, long curly blonde hair.

Personality: Kind, gentle.

Magic: Air.

Facts: Received the air elemental harp from Kara.

ELF KING LANDIWREN

Appearance: Curly brown hair.

Personality: Kind.

Magic: Air.

GAIA

Appearance: Elemental earth horse. Pale green with bright flowers in her mane and tail, azure eyes.

Personality: Loyal.

Magic: Earth.

Facts: Bonded to Queen Selinda. Elemental horses only bond with one rider.

FROST

Appearance: Ice horse. Sapphire eyes, silver blue hide.

Personality: Strong.

Magic: Water.

Facts: Bonded to Fairy King Oriel.

ELFAN

Appearance: Red and green striped bunny with shimmering, jewel colored spots, and dragon wings.

Personality: Fun loving, good dancer.

Magic: Spellsinger.

Facts: Member of the Fairy Underground. Helped Kara at a Fairy Rave.

SPINNEL

Appearance: Small flying bear.

Personality: Playful.

Magic: Enhances magic.

Facts: Evolved form of dragonfly. Member of the Fairy Underground. Helped battle a bulwoggle in Kara's closet.

ALWYN

Appearance: Owl-like creature with gray and green feathers. Golden eyes and spectacles.

Personality: Officious.

Magic: Air.

Facts: Member of the Secret Fairy Air Delivery, Second Division. Delivered Kara's invitation to the Fairy Rave.

MUSSO

Appearance: Hobgoblin. Gray eyes, short, pointy ears.

Personality: Ambitious. Likes to be in control.

Magic: Utility belt full of spell vials.

Facts: Famous treasure seeker based in the Fairy Realms. Used reward for finding Kara to open a catering business with his partner Sparky.

SPARKY

Appearance: Mookrat. Dog sized rat with long pointy nose and twitching whiskers.

Personality: Friendly. Tries hard.

Magic: Magic tracker.

Facts: Famous treasure seeker based in the Fairy Realms. Good cook.

FAIRY CREATURES

FAIRIMENTALS

Protectors of the magic of Aldenmor, each Fairimental represents one of the four natural elements of magic: water, air, earth, and fire. The Fairimentals live in the Fairy Glen, the hidden magical heart of Aldenmor. They have sent Ozzie to Earth to find three mages to help find Avalon. Fairimentals are tied to the magic of Aldenmor and can only appear on Earth for short periods of time through various natural elements.

GWIGG

Magic: Earth Fairimental

Appearance: Stick figure cobbled together out of twigs, leaves and shrubs, with quartz eyes and mossy hair.

Personality: Ancient. Wise.

Attributes: One of the most powerful fairy creatures. Made of pure elemental earth magic.

Facts: Takes on physical form using whatever earth materials are handy, such as twigs and leaves.

MARINA

Magic: Water Fairimental

Appearance: Sylph formed out of sparkling water.

Personality: Ancient. Wise

Attributes: One of the most powerful fairy creatures. Made of pure elemental water magic.

Facts: Takes on physical form using water. Can appear in any body of water, such as Kara's fountain on Earth, for a short time.

AMBIA

Magic: Air Fairimental

Appearance: Sylph formed out of barely visible currents of twinkling air.

Personality: Ancient. Wise

Facts: One of the most powerful fairy creatures. Made of pure elemental air magic.

FIREMENTAL

Magic: Fire Fairimental.

Appearance: Takes form from fire.

Personality: Uncontrollable and dangerous.

Facts: Most powerful of all Fairimentals. Hardly ever seen.

TWEEK, Experimental Earth Fairimental

Appearance: Small figure composed of earthy elements such as leaves, moss, and twigs. Clear quartz eyes.

Personality: Knowledgeable.

Explodes when over excited.

Magic: Turquoise data crystal known as the HORARFF - Handbook of Rules and Regulations for Fairimentals.

Facts: Created by the Fairimentals of Aldenmor to stay on Earth and aid the mages. Patrols Ravenswood riding on Ariel.

PHELONIUS "Phel"

Appearance: 8 feet tall. Bearlike. Purple fur.

Personality: Empathetic. Understanding. Teacher.

Magic: Healer. Fairy creature. Spreads magical rainbow flowers. Floats.

Facts: Teaches Emily to heal. Seeded Ravenswood with magic puff flowers.

DRAGONFLIES "Fairy Dragons"

GOLDIE (gold), BARNEY (purple), FRED (blue),
FIONA (red), BLAZE (orange)

Appearance: Mini dragons the size of bats.

Personality: Playful. Earnest. Excitable. Helpful and sometimes pests.

Magic: Fairy creatures. Can pop in and out without the use of a portal. Can create a small portal by locking wingtips and forming a circle. Can be used as dragonfly phones to help mages communicate with each other

Facts: Come whenever Kara calls them. Natural magic weavers, they can weave the Ravenswood Dreamcatcher to keep bad stuff out of Ravenswood. Wild dragonflies spread magic seeds and tend magic gardens.

GHYLL

Appearance: Flobbin - giant frog with lumpy blue and purple skin, flat flippers, bulbous crystal eyes, long purple tongue and a wide mouth stretched in a perpetual smile.

Personality: A bit sneaky but ultimately goodhearted.

Magic: Magic tracker.

Facts: Sent by Fairimentals to track magic blobs and report back. Loves Kara.

FAIRY WRAITHS

Appearance: Small, flying magical creatures about the size of butterflies. Translucent wings pulse with light.

Personality: Fun loving, curious, musical.

Magic: Twinkly bits.

Facts: They are drawn to magical gardens and forests. They work with the forest spirits.

SPRIGGIN
Small fairy creature. Cross between an elf and a lizard. Purple, long tail, pointy shoes and belted jacket.

BROWNIES
Cute little fairy creatures.

GNOME
Long bearded creature.

BOGGLE
Fat, big eyed fairy creatures that live in bogs.

PIXIE
Pint sized and purple.

SYLPH
Rare elemental creatures usually bonded to forests or bodies of water. Powerful protectors of magical places.

ENCHANTED OBJECTS

ANGELO

Appearance: Silver comb with long handle.

Personality: Bossy, easily flustered.

Magic: Born to beautify.

Facts: In charge of the other enchanted accessories given to Kara by Fairy Queen Selinda.

MIRABELLE

Appearance: Golden clamshell mirror.

Personality: Excitable.

Magic: Contains whatever cosmetic is necessary for the occasion - eye shadow, blush, hair products, etc.

Facts: Can't bear to be separated from the blazing star.

PUFFDOGGY

Appearance: Sparkly white powder puff.

Personality: Puppy-like, energetic.

Magic: Barks puffs of twinkly white powder.

Facts: House trained.

SKIRMISH

Appearance: Jade brush.

Personality: Argumentative. Loud.

Magic: Curly magic.

Facts: Originally owned by a goblin princess.

WHIFFLE

Appearance: Crystal skunk shaped atomizer.

Personality: Helpful. Smelly.

Magic: Puffs out different scents of perfume.

Facts: Favorite scent: "Morning Pew."

BE*TWEEN

SYLINA

Appearance: Silky raven-haired siren.

Personality: Mysterious and mystical.

Magic: Like the sirens of legend, Sylina's voice is pure magic. Steeped in Celtic lore and taught Spellsinging by her mother and grandmother, Sylina is both mystifying and beautiful.

Fact: Has a stunning vocal range. She is the voice of Be*Tween.

CRIMSON

Appearance: Flaming red and pink-haired pixie full of high energy.

Personality: Playful, fun loving, joyous.

Magic: Crimson can release happy sounds from just about any object.

Fact: Crimson loves to pound on things, creating rhythms that make your heart leap and your feet start dancing! Crimson has the moves.

ANDILUNA "ANDI"

Appearance: Total sprite. From her pointy ears to her cascading blue hair, Andi lives to make music.

Personality: Full of sprightly energy.

Magic: An incredible songwriter and musician, Andi can play about anything put in her hands. Her music fills the soul, striking the deepest chords of feeling.

Fact: Her favorite instruments are guitar, fiddle, and dulcimer.

MISTWOLVES

MOONSHADOW

Appearance: Huge black mistwolf with golden eyes.

Magic: Can turn into mist. Walks the spirit trail. Has fairy map given to him by Adriane which shows him all the portals on Aldenmor.

Personality: Fierce. Stubborn. Proud.

Facts: Pack leader. Mate to Dawnrunner. Mother Silver Eyes. His "brother" is Zach. Wolf sister is Adriane.

SILVER EYES

Appearance: Silver coat and eyes.

Magic: Turns into mist. Walks the spirit trail.

Personality: Caring. Strong. Proud.

Facts: Den mother of the pack. Mother of Moonshadow. Raised Zach.

DREAMER

Mistwolf, "Warrior Wolf"

Magic: Magic tracker. Can turn into a cloud of mist. Speaks telepathically. Can walk the Spirit Trail.

Bonded: Adriane

Appearance: Black with white star mark on chest and white bands on each paw. Deep green eyes.

Personality: Loyal. Fierce. Playful.

Facts: Orphaned on Aldenmor. Given to Adriane by Silver Eyes.

UNICORNS

All unicorns run the magic web and can make portals. They tune their horns to make music and focus magic. A unicorn may give its magic to any mage it chooses.

THE WILD UNICORN PALLADIN

Appearance: Majestic and white.

Facts: Rescued Kara.

LORELEI

Appearance: Beautiful white unicorn.

Personality: Supportive of Emily. Nurturing.

Magic: Runs along the web. Makes portals.

Facts: Traumatized by the Dark Sorceress. Special bond with Emily. Now a teacher at the Unicorn Academy.

THE UNICORN ACADEMY, FRESHMEN CLASS

RIANNAN

Appearance: Gold/diamond crystal horn. White star mark on her forehead.

Magic: Unicorn princess.

Personality: Determined. Leader.

Facts: Shares special bond with Emily. Pollo's sister. Very rare for a unicorn class to have more than one prince or princess, making Riannan extra special.

POLLO

Appearance: Silvery blue with blue horn and white star mark on his forehead. Forelock sticks straight up.

Magic: Unicorn prince.

Personality: Fun loving. Brave.

Facts: Riannan's brother. Very rare for a unicorn class to have more than one prince or princess, making Pollo extra special.

VIOLET

Appearance: Lavender. White diamond crystal horn.

Magic: Makes beautiful music.

Personality: Worries about everything.

Scaredy corn.

RALFONDIZ "RALPHIE"

Appearance: Green with brass spots, orange sunburst horn.

Magic: Projects strong magic.

Personality: Wiseguy.

Practical joker.

Facts: Loves to bother Ozzie and calls him "Fuzzy".

CALLIOPE

Appearance: Iridescent green with pistachio horn.

Magic: Makes wonderful, harmonious music

Personality: Most fashionable unicorn in the class.

Facts: Shares special bond with Kara. Loves to keep her mane and tail perfectly styled.

DANTE

Appearance: Silver, silver horn.

Personality: A bit conceited.

Facts: Excellent line dancer.

SPRUCE

Appearance: Orange, lemon yellow horn.

Magic: Especially strong musical magic.

Personality: Loves to sing.

Facts: Extremely loud.

ELECTRA

Appearance: Sky blue, lilac horn.

Magic: Makes beautiful music.

Personality: Inquisitive.

Facts: A bit clumsy.

CLIO

Appearance: Aqua blue, sapphire horn.

Magic: Plays in excellent harmony.

Personality: Loves to eat. Loves to share.

Facts: Has sock markings on her legs.

The rest of the class:
ASQUIINTH
BARNABUS
BEOWULF
BOODLE
CELIA
CROMWELL
DAPHNE
DULCINEA
HARMONY
HEREWARD
KALINDA
LYSANDER
MAILAI
MORGAINE
PHOEBE
PIERRE
RICCARDO
RUBY
SIBBY
SNOWFLAKE
WINDMILL

DRAGONS

THE DRAKE

Red Crystal Dragon

Magic: Fire breathing. Strong flier.

Bonded: Zach and Adriane

Appearance: Huge red dragon with silky wings that shift colors.

Personality: Puppylike. Excitable. Loyal.

Facts: Red crystal dragon is born once every 1,000 years. Adriane found Drake as an egg and upon hatching, he imprinted on her as his mother. The Dragon stone was found in a shell fragment. Adriane gave Drake's dragon stone to Zach.

ALDENMOR

ZACHARIAH "Zach"

Magic: Dragon rider, mage

Jewel: Red Dragon stone worn on a leather wrist band.

Bonded animals: The Drake

Screen name: flyboy

Appearance: 15 years old. Sandy brown hair with blond streaks. Bright blue eyes.

Personality: Independent. Resourceful. Helpful. Heroic.

Skills: Outdoorsman. Survivalist. Grounds Adriane's and the other mages' magic.

Facts: Manticore killed parents. Raised by mistwolves on Aldenmor - wolf brother Moonshadow, wolf mother Silver Eyes. Has an Elven sword. Once bonded to a griffin named Winddancer "Windy." Shares a special relationship with Adriane - they are both bonded to Drake. Parents Alexander and Graziela were friends of the wizard Henry Gardener, magic users and archeologists that came to Aldenmor to save the magic.

OKAWA

Appearance: Enormous beautiful tree in the Fairy Glen. Produces tasty small red coconut fruits.

Personality: Ancient. Nurturing. Protective.

Magic: Alive - rustles leaves to communicate.

Facts: Home to Zach.

THE ELVES

CRUSP

Appearance: four feet tall, curly hair. Wears boots of tanned leather, woolen pants, leather shirts and vests.

Personality: Sprightly. Brave. Determined. Heartfelt.

Magic: Supports good magic and the magic web.

Facts: Ozzie's cousin lives in Dumble Downs.

TONIN

Appearance: four feet tall, curly hair.

Facts: Ozzie's cousin lives in Dumble Downs

SHMOOT

Another of Ozzie's cousins.

VELMA

Little elf saved by Emily. Loves Ozzie.

MERFOLK

KEE-LYN

Magic: Dragon rider. Warrior.

Appearance: Mergirl. Blue eyes. Silver and blue wetsuit. Webbing between fingers and toes, light green skin, green flowing hair.

Personality: Strong willed. Friendly. Helpful.

Magic: Has special star shaped Sea Jewel given to those bonded with a sea dragon.

Facts: Meerka is her bonded sea dragon.

JARAAN

Magic: Dragon rider. Warrior.

Appearance: Merboy. Green and blue clothes fitting like a wetsuit, webbing between fingers and toes, green skin, green flowing hair.

Personality: Strong fighter.

Magic: Has special star shaped Sea Jewel given to those bonded with a sea dragon.

MEERKA

Appearance: Sea dragon. Huge, sleek, emerald scales, golden eyes.

Personality: Loving. Fierce.

Magic: Part of the dragon family

Facts: Adriane and Storm saved her from snow bears.

ANIMALS OF ALDENMOR

WIND DANCER "Windy"

Appearance: Griffin - body of a lion, head of a bird, wings.

Personality: Fierce. Protective. Caring. Intelligent.

Magic: Communicates with bonded human.

Facts: Once bonded to Zach. Griffins can fly long distances at high speeds.

SCORGE

Appearance: Apelike with short orange fur, hunched, long arms, big round eyes, rows of pointy teeth.

Personality: Bumbling. Out for himself. Not too bright. Likes to hum.

Magic: Magic tracker, but not very good.

Facts: Gathers magical stones and information for the Dark Sorceress.

SEA DRAGON

Sea dragons bond with the merfolk of Aldenmor. They are big as a whale, sleek, and have big flippers to slap attackers, gills on sinewy neck, dorsal fin, emerald scales, and glittering sea green eyes.

RYNDA

Appearance: Gold and black spotted cat with magical golden wings.

Facts: Lyra's sister. Captured by the Dark Sorceress and injured by Black Fire.

OLINDE

Appearance: Gold and black spotted cat with magical golden wings

Facts: Lyra's sister. Captured by the Dark Sorceress and injured by Black Fire.

GRIFFINS

Mighty winged creatures with the lower body of a lion and the torso and head of a great bird. Griffins are highly intelligent and very loyal companions. They have high endurance for long flights.

WILDERBEASTS

Mammoth-like creatures of Aldenmor.

EQQTAR

Wild Aldenmor pony.

FLYING BATS

Appearance: Giant bats used primarily by goblins. Sleek head, short hooked beak and red eyes.

EVIL CREATURES

IMPS

Appearance: Like ink blots with red eyes.

Personality: Bad.

Magic: Can reassimilate after being blasted apart.

Facts: Working as soldiers for the Dark Sorceress.

GARGOYLES

Appearance: Flying monters with leathery wings, bony horns on arms, neck, legs.

Personality: Nasty.

Magic: Wield magical talismans.

Facts: In cahoots with Dark Sorceress.

ORC

Appearance: Ten feet tall with beady black eyes, massive, muscled, head of a pig with long curved tusks. Hunched, massive belly, feet with massive claws.

Personality: Vicious. Aggressive.

Magic: Brute strength

Facts: Weapon of choice is a double headed axe or spear and a round shield.

HARPY

Appearance: Cloaked, tall figure with skull head and glowing eyes.

Personality: Devious. Manipulative.

Magic: Spellsinger. Bewitches with music.

Facts: Terrorized Emily when it tried to steal the magic of Lorelei.

BANSHEE

Species: Sylph

Appearance: Greasy stringy hair, pockmarked, green skin covered in sores, gnarly fingers, bloodred eyes, ragged hole for a nose, thin blue lips

Personality: Evil.

Magic: Can appear in any body of water.

Facts: Washes item of clothing from next victim. Howls terribly.

SKULTUM

Appearance: Seven feet tall, long arms, green scaly skin, talons, sharp teeth, blazing eyes.

Personality: Tricky. Loves playing games. Self serving.

Magic: Spellsinger. Shapeshifter. Can only take shape of victim while victim is bespelled into sleep.

Facts: His real name is Darwoh.

SKULTUM AS JOHNNY CONRAD

Appearance: Curly black hair, deep blue eyes. Lanky, muscular, handsome.

Personality: hottie

Facts: Teen pop idol. Skultum put real Johnny under a spell in order to impersonate him and get to the mages.

NIGHT STALLION

Appearance: Huge black horse with flaming red eyes snorting fire.

Personality: Fearsome. Powerful.

Magic: Fast and powerful.

Facts: Usually ridden by goblins.

GOBLIN

Appearance: Evil Ones: thick bodied, gleaming green eyes, sharp serrated teeth, stout heads, pointed ears.

Personality: Fearsome.

Magic: Use magic jewels.

Facts: Prefer to travel on bats or night stallions.

Background: The Goblin race is vast and populates Aldenmor as well as the Fairy Relams. There are evil goblins but much of the race is peaceful and seeks to help the magic web and all good magic.

BULWOGGLE

Appearance: Large lizard like creature.

Magic: Magic scavengers.

Personality: Short temper. Bully. Mean.

Facts: Roam the Fairy Realms and Aldenmor looking for magic to steal. Extremely strong. Mercenaries.

SNOW BEARS

Appearance: Sharp claws, big as a bear, piercing black eyes, matted white fur.

Personality: Aggressive.

Facts: Live in the frozen north.